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Game development and hackathon projects, from turn-based puzzles to arcade racing.

Arman's Dungeon Crawler menu with Last Score, Start Game, and Switch Mode controls.
/06Game architecture / Java

Dungeon Crawler

A turn-based Java grid game with pathfinding, collision resolution, and rule-based enemies. Game logic stays separate from state and rendering.

My workGame logic & architecture

JavaOOPMVCObserver Pattern